How to choose the Elo K-factor

K is the most important setting in any Elo system. It caps how many points one game can move a rating. A high K reacts quickly to real changes in skill but also to luck. A low K is stable but slow.

What K does, in numbers

One game can change a rating by at most K. Between equal players, a win is worth K/2. An upset against a player rated 200 points higher is worth about 0.76 × K.

KWin vs equal playerWin vs +200 player
10+5.0+7.6
16+8.0+12.2
20+10.0+15.2
32+16.0+24.3
40+20.0+30.4

What the big systems use

FIDE (chess)

The idea is simple: new and young players move fast, and established elite players move slowly.

US Chess

US Chess calculates K for each player and event as K = 800 / (N′ + m), where m is the games played in the event and N′ is the player's "effective" number of past games:[2]

N* = 50 / √(0.662 + 0.00000739 × (2569 − R)²) if R ≤ 2355, else 50 N′ = min(N, N*) (N = games actually played)

So K shrinks as a player builds a record, and lower-rated players keep a higher K for longer. The maximum N′ by rating, from the formula:

RatingMax N′K for one game at max N′
100011.563.9
140015.249.3
180022.334.4
200028.627.0
220038.720.1
235550.015.7

The specification's own example values: N′ = 6 and m = 4 give K = 80, N′ = 20 and m = 4 give 33.33, and N′ = 50 and m = 10 give 13.33.[2]

FIFA men's world ranking

FIFA's version of K is called I, for "importance". It ranges from 5 for friendlies outside international windows to 60 for World Cup matches from the quarter-finals on, with values for Nations League, qualifiers and continental finals in between.[3]

FiveThirtyEight's NFL model

FiveThirtyEight's published NFL Elo code used K = 20, multiplied by a margin-of-victory factor, with 65 points of home-field advantage.[4]

Lichess and Chess.com

These sites don't use a fixed K. Their Glicko systems scale each update by how uncertain the ratings are, which works like a K that adjusts itself.[5] See Elo vs Glicko-2.

Choosing K for your own league

These are our rules of thumb, not official rules. Check them against your own data.

Sources

  1. FIDE Rating Regulations, effective 1 March 2024 (with the 400-point rule as amended from 1 October 2025), sections 7–8 — FIDE Handbook
  2. Glickman, M. E. & Doan, T. The US Chess Rating System (specification dated 2026-04-06), sections 3 and 4.2 — US Chess Federation
  3. Revision of the FIFA/Coca-Cola World Ranking (SUM method) — FIFA
  4. fivethirtyeight/nfl-elo-game: forecast.py — FiveThirtyEight on GitHub
  5. Frequently Asked Questions: Lichess ratings — Lichess

Related

What is the Elo rating system?Where Elo came from, the formula in plain English, and what a rating gap means.Elo vs Glicko-2 vs TrueSkillWhat rating deviation, volatility and team skill add, and when plain Elo is enough.Chess.com vs Lichess vs FIDE ratingsWhy the same player has three different numbers, from the sites' own documentation.Elo in sports and esportsFIFA rankings, NFL forecasts, Xbox matchmaking and AI model leaderboards.Elo for ranking anythingPairwise comparisons, office ping pong ladders and matchmaking, with practical settings. Free Elo league toolLive standings for your group, saved in your browser.